A Bit Crusher
Joined: 01/26/02
Location: Tilburg
Posts: 1794
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New track: Tune For Number Three
Sunday, February 4, 2007 at 11:04 AM
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Hi all, got a new soundscape-track for you:
Tune For Number Three
Tune For Number Three
Enjoy!
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Full-Source
Joined: 02/18/02
Location: Boston
Posts: 64
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RE: New track: Tune For Number Three
Sunday, February 4, 2007 at 11:14 AM
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the intro was maybe a little too long the the rest was very atmospheric. nice job
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A Bit Crusher
Joined: 01/26/02
Location: Tilburg
Posts: 1794
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RE: New track: Tune For Number Three
Sunday, February 4, 2007 at 11:28 AM
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Thanks, I've written this especially for an Unreal Tournament-level, so it's supposed to be background-music, and yes, that's why the intro is a bit long....
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Michael Chocholak
Joined: 01/14/04
Posts: 135
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RE: New track: Tune For Number Three
Sunday, February 4, 2007 at 12:36 PM
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great track. sounds like ice to me - but maybe my mind is just in that space - some of the sounds you used are very close to the sounds of ice formations rattling together in water and the calving of glaciers. nice space and broad canvass of sound.
Que la musique sonne - Edgard Varese
You don't need a mouth to communicate, you don't need rules to create. Anything is a potential instrument. Play it. - MC
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Kylo
Joined: 02/16/05
Location: San Francisco
Posts: 787
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RE: New track: Tune For Number Three
Sunday, February 4, 2007 at 7:36 PM
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Yup, this one is definitely an unreal tournament track. Running underneath a sewer pipe with a flak cannon and a redeemer... *sigh* I love that game. 
I love the cheats actually, I couldn't possibly play fair. 
Nicely done ABC, very mind-gritting and stunning atmospheric layers!
"Energizer bunny arrested- charged with battery."
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A Bit Crusher
Joined: 01/26/02
Location: Tilburg
Posts: 1794
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RE: New track: Tune For Number Three
Monday, February 5, 2007 at 10:53 AM
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Thank you, guys for the pos. feedback...and Kylo, UT2K4 is also great without the cheats..really, you should try it once....

O, and here's a link to the level featuring this track:
http://unrealplayground.com/mapper.php?id=85150
Frag'em!!!!!
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Sonic Wallpaper
Joined: 05/22/01
Location: San Diego, CA
Posts: 1266
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RE: New track: Tune For Number Three
Monday, February 5, 2007 at 11:43 AM
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I tried the map/level - the layout of the map itself was interesting, but the bots were a bit spread out and didn't seem to explore much. I'm sure it's better with human players though.
The track works well with the map - it's creepy and textural - it sounded like it could have also been used in a low gravity/space map.
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A Bit Crusher
Joined: 01/26/02
Location: Tilburg
Posts: 1794
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RE: New track: Tune For Number Three
Monday, February 5, 2007 at 2:52 PM
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Ah...the bots....
I had some serious troubles with the bots getting them where I wanted them.
The level is so large it's very difficult to let the bots go where you want them to go. I didn't realize that when I started to work on it....
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A Bit Crusher
Joined: 01/26/02
Location: Tilburg
Posts: 1794
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RE: New track: Tune For Number Three
Monday, February 5, 2007 at 2:53 PM
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Sonic Wallpaper wrote:The track works well with the map - it's creepy and textural - it sounded like it could have also been used in a low gravity/space map.
It IS partly lowgrav!
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Sonic Wallpaper
Joined: 05/22/01
Location: San Diego, CA
Posts: 1266
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RE: New track: Tune For Number Three
Monday, February 5, 2007 at 3:09 PM
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yeah - i know - in that zone - but i meant something out in space
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Kylo
Joined: 02/16/05
Location: San Francisco
Posts: 787
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RE: New track: Tune For Number Three
Monday, February 5, 2007 at 5:49 PM
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hehe. I've noticed that if you have the bots set on godlike they will find you within a good radius.
And you can't tell me that enabling the slomo cheat isn't worth it everytime! 
That's what makes it soooo cool.
"Energizer bunny arrested- charged with battery."
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A Bit Crusher
Joined: 01/26/02
Location: Tilburg
Posts: 1794
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RE: New track: Tune For Number Three
Tuesday, February 6, 2007 at 10:05 AM
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Kylo wrote:hehe.  I've noticed that if you have the bots set on godlike they will find you within a good radius......
You mean in my level? Novice would do the trick too...
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Kylo
Joined: 02/16/05
Location: San Francisco
Posts: 787
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RE: New track: Tune For Number Three
Sunday, February 11, 2007 at 9:53 AM
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Actually, I tried to load you level and my window crashed announcing a "bug in the program"... 
Your level's only 11mb right? (making sure I got the right one)
"Energizer bunny arrested- charged with battery."
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absurdist lover
Joined: 09/04/01
Posts: 223
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RE: New track: Tune For Number Three
Sunday, February 11, 2007 at 10:03 AM
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Needs more spriddlyakka yom pom pom sprod-od-od-od-da-ka-peowww!
Or perhaps another warbly drone in the background
I will teach you the significance of insignificance
http://www.artistserver.com/Sendy
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A Bit Crusher
Joined: 01/26/02
Location: Tilburg
Posts: 1794
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RE: New track: Tune For Number Three
Sunday, February 11, 2007 at 10:39 AM
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absurdist lover wrote:Needs more spriddlyakka yom pom pom sprod-od-od-od-da-ka-peowww! Or perhaps another warbly drone in the background 
Funny, many times people say to me my music's too stuffed with sounds.....
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A Bit Crusher
Joined: 01/26/02
Location: Tilburg
Posts: 1794
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RE: New track: Tune For Number Three
Sunday, February 11, 2007 at 10:42 AM
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Kylo wrote:....Your level's only 11mb right? (making sure I got the right one)
The Zip is about 6.5Mb, unzipped it's about 12 I guess....
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